OSDN Ticket Archive


Ticket #35073

Impliment note draw limit and calculate GPU MaxVertex and MaxPrimitive capabilities

登録: 2015-04-19 04:44 最終更新: 2015-04-19 04:44

報告者:
ray890
担当者:
yknk
チケットの種類:
機能リクエスト
状況:
オープン [担当者決定済み]
コンポーネント:
MIDITrail Ver.1.2.x for Windows
マイルストーン:
(未割り当て)
優先度:
7
重要度:
6
解決法:
なし
ファイル:
なし

詳細

I would like to see the program automatically scan "MaxVertexIndex", "MaxPrimitiveCount", and memory size values upon startup. From there use those statistics to calculate and determine the maximum amount of notes to be drawn at once when playing a MIDI file in each mode in the session. To handle maximum amount of notes, draw half of the note limit before the piano, and draw the other half of the note limit after it.

Lastly, this can be very well be combined with a "buffering/streaming" feature; load MIDI file immediately and then start rendering the note drawing when song is "stopped", "paused" or "playing". If possible, do this in another thread so playback performance is not degraded. This can very well eliminate the long loading times for MIDI files.

チケットの履歴 (1 件中 1 件表示)

2015-04-19 04:44 更新者: ray890
  • 新しいチケット "Impliment note draw limit and calculate GPU MaxVertex and MaxPrimitive capabilities" が作成されました

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